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Spatial Key
•March 30, 2009 • Leave a CommentUniversal Mind has just released the Beta Version of their new product SpatialKey, a tool that is designed to help organizations quickly assess location based information critical to their organizational goals, decision making processes and reporting requirements. Spatial Key is first and foremost about not missing the opportunities to uncover truth. From tracking crime to uncovering the spread of disease Spatial Key gives us the opportunity to become less reactionary and more proactively involved in predicting future outcomes or potential disasters to our own companies, communities, or even ourselves. Because of the collected information available to us our culture is one that will no longer desperately try to uncover potential patterns by weeding through hundreds of pages of a report but rather we seek out a new visual literacy. A literacy where data comes to us in a useful and engaging manner. A visual literacy that gives us that which we most desire, time! Time to learn, time to explore, and time to potentially change course. Spatial Key will become a launch-pad of innovation for new and continued exploits into the ways in which we visualize data, produce data, and proactively engage in what the data is offering up. Spatial Key will become a leader in our own individual story as a never before seen social awareness of our world begins to unfold…one data point at a time!
The Economics of Disruption
•December 18, 2008 • Leave a Comment“Chaos in the world brings uneasiness, but it also allows the opportunity for creativity and growth.” (tom barrett)
As global markets and economies are shifting and rearranging businesses must have the ability to quickly and efficiently adapt to this ever morphing landscape. To be able to, through great experiences, deliver their message in unique and engaging ways. To be able to meet their audience wherever they’re at independent of time, location, and even device.
In time such as these individuals, businesses, communities and corporate institutions alike look to us (designers and technologists) to find better ways of doing things. To make an experience more captivating, a procedure more streamlined, a process less complicated. In a world of unrest people desperately seek out better ways.
Better ways to connect, not only with their businesses but with their lives. Better ways to communicate, not only with their dealer networks but also within their own personal communities. Better ways to produce, not only products but things of lasting value. Better ways to bring meaning and purpose, not only to their lives but to the lives around them. In a world of unrest the natural tendency is for people to seek out better ways of doing…whatever that happens to be. If however they don’t seek out better ways then their story is in jeopardy of loosing its vitality.
Its that connection point, the overall experience, of how we consume, connect and engage with that message that truly matters. It’s a multi-channel approach to being universally connected with our world.
And its within that search where the impossible collides with the possible. Where thoughts rearrange and ideas become tangible artifacts that unify and bring a sense of order to the story being told. Where finding a better way becomes as important to a businesses future as it does to a world in question. This is where we open our arms and say “welcome, we’ve been waiting for you.”
As User Experience Designers this is where we live and breath. Daily we are uncovering different ways to engage our clients within their world, to find quicker, easier, better ways of telling their stories. And in today’s environment where we are constantly redefining how we even connect to that information its important to meet the audience in ways that make sense to them. Not only from inside the glass but also how that message is engaging with the user outside the glass that is equally important. What kind of impression does it leave on the user. Has the experience, through a sensitivity in design and attention to functional details, delivered anything of lasting value?
In time such as these the world looks to us to lead the way, to generate the new and breath life into the old. It’s about us doing what we do best. And in a time when creativity and growth become byproducts of a world desperately seeking out “better ways of doing” we are there as thought leaders challenging the mindset of mediocrity. A voice that truly has the ability to inspire change through a delicate balance between the Art and Science of User Experience Design, the Art of Psychology and the Art of Possibilities. It is our time to inspire and be inspired as we march forward into the unknown…
WELCOME TO THE EXPERIENCE ECONOMY!
Catalyst for Invention
•November 21, 2008 • 1 CommentSo there I was sitting in San Francisco’s Moscone Center surrounded by 5,000 of my closest friends all waiting to be fed a heavy dose of inspiration. After all Adobe’s MAX conference is all about connect, discover, inspire, right?
So there I was sitting quietly taking in all the sights and sounds around me. Goosebumps forming like a second layer of skin as I settled in for the show.
Slowly as conversations began to take form around me I suddenly had this feeling that I was in the minority. A designer living and breathing within the constructs of a foreign language. In fact at one point I thought I heard what sounded like Japanese but come to find out they were just talking in a language called CFML. Maybe I should have brought my lightsaber to fend off the impending disaster that was beginning to consume me. But as a designer I realized I had no such weapon, only my trusty black-baret was able to defend my position.
Suddenly the lights went off and within seconds the mash-up artist Mike Relm began mixing and spinning his table-top magic. Videos and images temporarily juxtaposed like fractured pieces of memories as sounds exploded into the venue. His fingers orchestrating this feast of melodies as the crowd of 5,000 brought the house down with applause akin to a ColdPlay concert. The leftover memories of a “designer/developer” showdown quickly evaporated. I was indeed in the right place!
For me this week was about perception (lightsabers and black barets) vs. reality. And for the first time in my career it was this interaction with developers that inspired me as a designer. No longer was the conversations siloed into separate corners rather genuine open dialogues could be seen and heard within the Keynote addresses, sessions, and hallway chatter throughout the week.
In a practical sense this could be seen as Adobe released a pre-build of their latest and greatest tool Flash Catalyst (formally Thermo). This application is truly beginning to blur the lines between designer and developer. Or at the very least giving the tools to the designer in order to better communicate to the developer communities in ways which makes sense to both parties.
It’s this handshake between the designer and developer communities that will ultimately be the Catalyst for Innovation and in a couple years when I look back I will remember that, for me, the MAX conference 2008 was where it all started to make sense!
The Art and Science of User Experience
•October 27, 2008 • Leave a CommentFor awhile now I’ve been seing this shift in the marketplace from high-end technology solutions to high-end brand experiences wrapped around best-in-breed technologies. Technology is no longer leading and likewise design no longer carries its own weight. Its the experience that matters! And to survive one must have a firm grasp that great experiences are enabled through a thoughtful relationship between Art and Science.
This document is just an exploration of thoughts and feelings as it relates to the healthy tension that has historically existed between the Technologist and Designer communities.



